Reed Thesis - Mesh Simplification with the Gauss-Bonnet Theorem
My undergraduate thesis from Reed: Keeping the Curves: Guiding Mesh Simplification with the Gauss-Bonnet Theorem.

Welcome! I am a Mathematics graduate from Reed College with a minor in Computer Science residing in the San Francisco Bay Area. At Reed, I did extensive research on geometry processing and applications in both deep learning and general-purpose GPU programming.
I specialize in parallel algorithms, particularly implementing and optimizing them to run on GPU architectures.
My undergraduate thesis from Reed: Keeping the Curves: Guiding Mesh Simplification with the Gauss-Bonnet Theorem.
A parallel algorithm to compute Gaussian curvature on the GPU.
An exploration and analysis of matrix multiplication kernels on the AMD RX 6800XT.
How to measure vertex curvature on a 3D mesh.