Welcome! I am a Mathematics graduate from Reed College with a minor in Computer Science residing in the San Francisco Bay Area. At Reed, I did extensive research on geometry processing and applications in both deep learning and general-purpose GPU programming.

Coarsened intrinsic triangulation of Spot.
The coarsened intrinsic triangulation of Spot in yellow compared to the original triangulation in black.

Recent posts

Demystifying Discrete Gaussian Curvature

6 minute read

The curvature of a 3D surface is a crucial tool in many areas of applied mathematics, especially in physics. Modern computer graphics technology is built upo...